Est. 1998
Playing Out of Control Gaming

Retro reviews, vintage hardware, classic PC builds, and modern ways to keep old games alive.

Search the Archive
Category Archive

News.

Release dates, announcements, and anything else worth noting. No PR fluff, no embargoed opinions. If it matters to people who actually play the games, it's here.

June 1998

21 Jun
New Release
Battlecruiser 3000AD v1.07C

Battlecruiser 3000AD v1.07C is the latest June 1998 update, with battlecruiser Galcom News Network has mentioned that they have released BC3K v1.07C..

20 Jun
Hardware
Operation:3Dfx Downtime

Sander Pilon explains the reason for Operation:3Dfx downtime is because during an internal argument, Jeremy Allford decided to ask Scot Rubin (Allgames/Pseudo) to shut down the server.

20 Jun
New Release
More Terminus Screenshots

More Terminus Screenshots is the latest June 1998 update, with voodoo Extreme got some more screenshote from Terminus..

20 Jun
New Release
Spec Ops Patch Released

Spec Ops Patch Released is the latest June 1998 update, with saw on Spec Ops Tactical Operations Center that the patch3.exe for Spec Ops: Rangers Lead the Way has been released..

19 Jun
New Release
New Daikatana Screenshot

StormTroopers was able get a new screenshot from a Daikatana team member during last night's chat, The guy that is in a body suit is a Lab Guy and the weapon is the Sidewinder.

19 Jun
New Release
RoboRumble Demo Released

RoboRumble Demo Released is the latest June 1998 update, with saw on games.net news center that TopWare Interactive released the long awaited final demo version of RoboRumble..

19 Jun
New Release
Wing Commander: Secret Ops Announced

Wing Commander: Secret Ops Announced is the latest June 1998 update, with origin announced news about the next Wing Commander project..

19 Jun
New Release
Deer Hunter Clones

Deer Hunter Clones is the latest June 1998 update, with whats up with this Deer Hunter Clone Thing?.

19 Jun
New Release
Scott Miller .Plan

Scott Miller from 3D Realms updated his .plan stating that: There should be no concern that DNF, now being built upon the Unreal technology, will lack the action and gameplay seen at E3 when the game was based on the Quake technology.