News.
Release dates, announcements, and anything else worth noting. No PR fluff, no embargoed opinions. If it matters to people who actually play the games, it's here.
Preservation
54 posts · Newest first · ← All NewsSquare Enix is ending service for FF7 Ever Crisis on October 6, and with it the exclusive remake of the Japan-only prequel Before Crisis will become unplayable again, a preservation setback for the Compilation of FF7.
Homebrew developer Memorix101 is porting Super Monkey Ball to the Sega Dreamcast, correcting history after the game skipped the console and landed on GameCube. Early footage shows it running smoothly.
A fan translation of the 1992 Sega Mega CD adventure-RPG Mahou no Shoujo: Silky Lip is now available, with quality-of-life fixes that make the game easier to enjoy.
Nintendo will end service for Mario Kart Tour on September 30, 2026, with no offline version planned, rendering the mobile racer unplayable.
A game preservation leader reportedly says that without legal alternatives, piracy may be the only way to preserve games after physical media disappears.
Boutique physical-edition makers IAm8Bit, Lost in Cult, and Red Art Games react sharply to Sony’s plan to end PlayStation disc production in 2028, calling it a threat to preservation and ownership.
Cruis'n Blast has been delisted from the Nintendo Switch eShop with no reason given by developer Raw Thrills. Physical copies are still available for now.
Sony is closing the PS3 and PS Vita digital stores in phases: August 2026 in three countries, worldwide by July 2027. Re-downloads survive for now.
The Video Game History Foundation recovers a lost Indiana Jones demo built in SCUMM, a never-before-seen marketing tie-in for a VGA graphics card.
Andrew Elmore spent three years documenting every Namco Museum port across every platform and region, a roughly two-hour record of gaming's compilation era.