News.
Release dates, announcements, and anything else worth noting. No PR fluff, no embargoed opinions. If it matters to people who actually play the games, it's here.
October 1999
180 posts · Newest first · ← All News3dfx CEO Resigned is today's business-side update, the sort of suit-and-spreadsheet news that still decides what games actually reach players.
Motorsims Racing Network in Open is moving through beta, so players willing to deal with crashes, weirdness and unfinished edges can get in early.
Thief Gold has gone gold, which means the code is done and the next stop is a box on a store shelf. In October 1999, that is the magic phrase: stop tweaking it, start pressing discs.
Septerra Core has gone gold, which means the code is done and the next stop is a box on a store shelf. In October 1999, that is the magic phrase: stop tweaking it, start pressing discs.
The useful part: The Creative Digital Audio Center now offers advanced recording features and enhancements, which include support for Microsoft's Windows Media Audio (WMA).
Nightlong is now shipping, adding one more game to an October release calendar that already looks like somebody kicked over a filing cabinet.
Activision Expands Alliance with Marvel Enterprises is today's business-side update, the sort of suit-and-spreadsheet news that still decides what games actually reach players.
Imeron SoundStar 360 Systems has been announced, and the pitch is now loose in the wild for PC and console players to start arguing about.
Unrealty has a new playable sample out, which is exactly the kind of download that keeps modems tied up and hard drives nervous.
Creative NOMAD II has been announced, and the pitch is now loose in the wild for PC and console players to start arguing about.