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Quake
QuakeDOSNintendo 64Sega SaturnWindows 95/98Shooter

Quake

Developer: id Software · Published by GT Interactive · 1996
id Software drags the shooter into true 3D, at a grim cost.
FPSDeathmatchOnline MPModding3D
Not yet reviewed
About This Game

Quake is a first-person shooter developed by id Software and published by GT Interactive. Released for MS-DOS on June 22, 1996, it followed Doom and pushed the genre into true real-time 3D, rendering levels and enemies as full polygonal models rather than the sprite-based, pseudo-3D approach of its predecessors. Designed by a team that included John Carmack, John Romero, American McGee, Sandy Petersen, and Tim Willits, the game paired a dark, gothic, Lovecraftian aesthetic with an ambient soundtrack by Trent Reznor's Nine Inch Nails. Quake's technical ambition came at a famously grueling development cost, with members of the team reflecting years later that the project nearly broke them. Beyond single-player, Quake proved hugely influential for its multiplayer: deathmatch play, and the later QuakeWorld update, helped establish online competitive gaming and a lasting community culture. Its open approach to modification spawned a vast scene of user-made levels, mods, and total conversions, and the demand for smooth 3D performance helped make dedicated graphics accelerators essential PC hardware. The game was later ported to platforms including the Nintendo 64 and Sega Saturn. Quake is regarded as one of the most important and influential games ever made, a foundational title for the modern shooter, online play, the modding scene, and the rise of 3D acceleration.

Screenshots6 shots
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In the News3 mentions
Jun 282026
Quake’s Creators Look Back at 30 and Admit What It Cost Them
On Quake's 30th anniversary, Sandy Petersen, John Carmack and others reflect on the crunch that built the landmark 3D shooter and, in Petersen's words, broke them spiritually.
Industry
Oct 201999
Activision Reports Record Second Quarter Revenues
Activision Reports Record Second Quarter Revenues is today's business-side update, the sort of suit-and-spreadsheet news that still decides what games actually reach players.
Industry
Oct 141999
All-in-Wonder 128 32MB Announced
All-in-Wonder 128 32MB has been announced, and the pitch is now loose in the wild for PC and console players to start arguing about.
Release
Game Info
PlatformDOS · Nintendo 64 · Sega Saturn · Windows 95/98
ReleasedJune 22, 1996 (MS-DOS)
Developerid Software
PublisherGT Interactive
GenreShooter
Players1, plus online deathmatch (QuakeWorld)
SeriesQuake
Quake Series
Quake (1996)
MS-DOS / Windows / Nintendo 64 / Sega Saturn
Not Reviewed
This
Quake: The Offering (1998)
MS-DOS / Windows 95
4.5
Quake III Arena (1999)
Windows 95/98
Not Reviewed
Quake 4 (2005)
Windows
Not Reviewed
Original PC Specs
OSMS-DOS
CPUPentium 75 MHz
RAM8 MB
DriveCD-ROM