POCG WRITER

Adam Richardson

Writing for POCG since 1998
40
Reviews
21
Features
14
Previews
75 items
ReviewANBERNIC RG CubeXXA roughly $65 square-screen handheld that runs handhelds, 8-bit and 16-bit consoles, arcade, most DOS games and PlayStation 1 beautifully. Judge it for what it's built to do and it's the budget king.EditorialThe Subsidy, Part Three: What They KeptThe Xbox cuts landed: four studios out, Arkane in limbo, 3,200 jobs gone, and every announced game spared. Part three is about what Microsoft decided was worth keeping.EditorialThe Box at My Mom’s HouseHow POCG came back: the lvl30 years, the pocg.co relaunch, buying pocg.net back in 2026, and the box of Zip disks at my mom's house that held the original archive.EditorialThe First Run, and How I Lost ItHow POCG began, from a Command and Conquer fan page to a full gaming site founded in 1998, and how the first run ended when a broke college kid let the domain lapse in late 2005.EditorialThe Man Who Called It AncientSony just set a date to stop making game discs for new PlayStation releases. Jim Ryan was not in the building when it was announced, but the road to it is the one he paved. A profile of the man whose defining act was teaching PlayStation to stop looking back.EditorialThe Subsidy, Part Two: The Bill Comes DueThe Xbox cuts landed on the day the brief predicted. Five studios on the block, a Kojima game spared, and 3,500 workers refusing to be a line item. Part two of The Subsidy.EditorialMyst (1993)In 1995, my parents bought the family a Packard Bell Legend 130CD Supreme. It was a big deal. Not a hand-me-down, not a machine inherited from someone's office. A real, current, multimedia PC with a CD-ROM drive built in, which at the time was still worth putting in the product name. My stepdad Wayne had always made sure we had technology in the house. He was that kind of person. But the machines we'd had before were Radio Shack Tandys, Color PCs, the kind of hardware that ran what it ran and nothing else. I gamed on my NES because that's where the games were. The Tandy had Pitfall 2. That was about the ceiling.EditorialPlayer Two: The Games to Play With Your DadFather's Day, the Top Loader way: not games about dads, but the couch classics you can hand your dad a controller for, whether he is a lifelong gamer or has not played since Pong.EditorialThe Men Who Handed Me the ControllerAdam had three father figures, and every one of them put a console or a keyboard in his hands. One made him a Sega guy for life. One handed him the web software that built POCG. One bought him a PlayStation just so he could keep writing.EditorialThe SubsidyIn April, Compulsion won a Peabody. Weeks later Microsoft is closing studios and calling Xbox something it has "been subsidizing." That one word covers two things a retro site has to care about: the people who make the games, and the promise that the games you bought keep working. Once your commitments are a subsidy, everything on the cost side is for sale.EditorialA Name to Play ByHandles, gamertags, clan tags: the names we choose to play under are a second identity. Starting a new series with my own.PreviewUntitled Jet Set Radio GameSega is bringing Jet Set Radio back with the original creators and an open-world Tokyo. I have wanted this for twenty years, and I am terrified of it.ReviewG80 R36S CloneA G80-board clone shipped via Amazon commingled inventory. Broken D-pad, drifting stick, no refund, no support. Broken.ReviewR-TypeThe SMS port of R-Type pushes the hardware to its limits with vibrant colors; despite slowdown, it remains one of the best shooters of the 8-bit era.ReviewKenseidenKenseiden brings the Castlevania vibe to feudal Japan with stellar graphics and crushing difficulty, but stiff controls hold it back.ReviewAlex Kidd in Miracle WorldSega's bizarre Mario competitor replaces jumping with punching and features Rock-Paper-Scissors boss fights.ReviewWonder Boy III: The Dragon’s TrapA genre-defining 1989 classic with brilliant animal transformations and vibrant colors, despite a frustrating password system.ReviewMiddle-earth: Shadow of MordorA beautiful Middle-earth open world whose groundbreaking Nemesis System turns orcs into unforgettable personal rivals. A camera quirk aside, near-flawless.EditorialThe Broken Games Report: Issue #1Late 2014 became the season of the broken AAA launch. Issue one of The Broken Games Report rounds up the worst offenders, from Assassin's Creed Unity's bug-fest to Halo MCC's matchmaking and DriveClub's server meltdown.ReviewAssassin’s Creed RogueRogue is short and recycled, but Shay's Templar story gives the series one of its sharpest perspective shifts.ReviewTekken RevolutionRevolution borrows Tekken's mechanics without earning its place in the lineup. No local play, a coin ceiling, and a roster that teases more than it delivers.EditorialWhat Happened to SEGA?Sega ruled the early nineties on the back of Sonic, so how did it end up here, with a hyped 'AAA' Aliens game selling barely a million copies?ReviewThe Journey Down: Chapter OneA gorgeous, hand-drawn point-and-click adventure with a killer jazzy soundtrack. Short and a little uneven on voice work, but a must-buy.PreviewFirst Look: DUST 514CCP's console FPS for the EVE universe shows a promising, EVE-flavoured beta, but the headline DUST-to-EVE integration is still unseen.
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